Wednesday, October 24
Boning and skinning
After making a simple body, boning and then skinning it, I have started to have a go at some simple animation. I have realised that the animation takes a lot more work to get some realistic movements than I had first thought. It also takes a lot of tweaking with the envelopes to get the body to move properly and not crease on the joints. A little more work and I might post some test animations.
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