Well I managed to get a version of max 9, so I am back on track. I am having a little problem though. Something very weird keeps happening with max with windows turning invisible. I think it may be a problem with my graphics card or something.
But anyway, the reason for this post, I've made a barrel and also had a little play around with some volume lighting and some smokey scenes.
This is a close up of the barrel.
Here is a little scene with barrels with normal lighting.
Then here is the same scene but with volumetric lights turned on with the noise modifier thing in there to make it look a little smokey.
I didn't like how crisp that foreground shadow is behind the first barrel, but I am unsure of how to fix this at the moment. So I will leave it until Friday.
Next up, ammunition, driftwood and gunpowder sacks!
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2 comments:
I like that fog/mist. And that texture on the barrel is awesome!
Great work mate!! love the look of this. This sort of thing is going to make the final thing look realy professional
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